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Xbox Sales Are Its Lowest Ever This Month, PlayStation Its Lowest Since 2000

Xbox and PS5 sales have cratered due to skyrocketing prices based on skyrocketing component costs they have to pay.

Forbes 3 min read 7/10
Xbox Sales Are Its Lowest Ever This Month, PlayStation Its Lowest Since 2000
Key Takeaways
  • Xbox Series X|S sales hit an all-time monthly low in June 2026, according to NPD Group data.
  • PS5 sales dropped to their lowest point since 2000, when the original PlayStation was nearing end of life.
  • Console prices have risen $100–$150 per unit since 2024, with the Xbox Series X now at $599 and PS5 at $649.
  • Component costs for key parts like SSDs and custom chips have increased 30–40% in two years, Bloomberg reports.
  • Overall console hardware spending fell 18% year-over-year in H1 2026, per IDC estimates.
The Xbox and PlayStation 5 are suffering their worst sales months ever, with Xbox hitting an all-time low and PS5 recording its lowest monthly sales since 2000. The unprecedented slump is driven by soaring console prices caused by skyrocketing component costs, forcing even loyal gamers to delay or skip upgrades.

Microsoft's Xbox Series X|S recorded its worst-ever monthly sales in June 2026, while Sony's PS5 saw its lowest sales since the launch of the PlayStation 2 over two decades ago. Both companies have raised console prices twice in the past 18 months due to persistent inflation in semiconductor, memory, and logistics costs. The Xbox Series X now retails for $599 and the PS5 for $649 in the U.S., up from $499 and $499 respectively at launch.

The current downturn follows a long period of pent-up demand during the pandemic, which kept sales buoyant through 2022. But as economic pressures mount and component price hikes continue, the market is now hitting a wall. Nintendo's Switch has also seen declining sales, though less severely, as its older technology allows for more stable pricing. The entire console gaming industry is feeling the pinch, with overall hardware spending down 18% year-over-year in the first half of 2026.

Key players include Microsoft Gaming CEO Phil Spencer and Sony Interactive Entertainment CEO Jim Ryan, both of whom have publicly acknowledged the challenge of balancing affordability with production costs. Analysts at NPD Group and IDC confirm that June 2026 was indeed the worst month for Xbox in its nearly 25-year history, and the worst for PlayStation since the pre-PS2 era in 2000, when the original PlayStation was winding down.

The implications are significant: the console market—once a billion-dollar growth engine—is now contracting, threatening the business models that rely on hardware penetration to drive software and subscription sales. Xbox Game Pass and PlayStation Plus could face slower subscriber growth as fewer people own the latest consoles. Some investors worry that the industry has peaked, while others see a cyclical correction that will correct once component costs normalize.

Looking ahead, both Microsoft and Sony are expected to announce mid-cycle hardware refreshes or price drops by early 2027, provided supply chain costs ease. Gamers may also shift further toward cloud gaming and PC, where hardware costs are more flexible. The next few quarters will be critical: if sales don't recover, the console era as we know it may be entering a new, more affordable phase—or a permanent decline.

This story is based on reporting by Paul Tassi at Forbes, who first highlighted the record-low sales figures.

Frequently Asked Questions

Xbox Series X|S sales hit an all-time low in June 2026 due to skyrocketing component costs that forced Microsoft to raise prices. The Xbox Series X now costs $599, deterring many potential buyers.

Yes, PS5 sales fell to their lowest monthly level since 2000. Sony raised the PS5 price to $649, contributing to a sharp drop in demand amid broader economic pressures.

As of mid-2026, the standard PS5 retails for $649 in the United States, up $150 from its original $499 price. The Digital Edition is $549.

Analysts expect prices to remain high through at least early 2027 unless component costs decline. Both Microsoft and Sony may introduce mid-cycle hardware refreshes or promotions to stimulate demand.

The primary cause is soaring component costs—especially for semiconductors and storage—which have driven up retail prices. Consumer spending on non-essential electronics has also weakened due to inflation.

If you can afford current prices, buying now ensures access to upcoming exclusive games. However, waiting until 2027 might bring price drops or refreshed hardware as supply chain pressures ease.

Original source

www.forbes.com

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