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‘Cities: Skylines II’ Is Staging A Remarkable Comeback

After a troubled start, Cities: Skylines II is finally winning over players, more than two years after it was first released.

Forbes 3 min read 4/10
‘Cities: Skylines II’ Is Staging A Remarkable Comeback
Key Takeaways
  • Steam user rating rose from 'Mostly Negative' at launch in October 2023 to 'Very Positive' (recent) by June 2026, based on over 50,000 recent reviews.
  • Colossal Order released more than 30 major patches and updates over 2.5 years, including a complete rewrite of the rendering system and traffic AI.
  • Concurrent player counts on Steam surged past 40,000 in mid-2026, approaching launch-week levels and indicating a genuine recovery.
  • Lifetime sales of 'Cities: Skylines II' exceeded 6 million units as of July 2026, driven by price cuts ($39.99) and a steady flow of DLCs.
  • Console versions (PS5, Xbox Series X|S) launched in late 2025 after a year-long delay, with significantly fewer performance issues than the original PC release.
Two years after an embarrassingly broken launch, 'Cities: Skylines II' is suddenly beloved. The city-building sequel that critics panned and players abandoned has pulled off one of gaming's most dramatic reversals—and it offers a masterclass in how to win back a community.

Developer Colossal Order and publisher Paradox Interactive released 'Cities: Skylines II' in October 2023 amid sky-high expectations. The previous game had sold over 15 million copies and defined the modern city-builder genre. The sequel promised deeper simulation, better graphics, and a more organic city growth model. Instead, it delivered horrifyingly poor performance, missing features, and a tepid user interface. On Steam, reviews cratered to 'Mostly Negative.' Players refunded in droves. The community felt betrayed.

For months, the studio went silent except for patchnotes. Cynics wrote it off as a cash grab. But Colossal Order kept its head down and worked. It rewrote core rendering pipelines. It patched in simulation fixes that improved traffic AI and economic balancing. It added modding tools—something the original game had thrived on—via the official Paradox Mods platform. By mid-2026, the game had received over 30 major updates. Console versions, delayed by a year, finally arrived in late 2025 to much smoother experiences.

The turning point came in early 2026 when the game's Steam rating climbed to 'Very Positive' based on recent reviews. Player counts surged, with concurrent users hitting numbers not seen since launch week. Critical re-evaluations followed: YouTubers and streamers who had savaged the game returned to produce 'Is it good now?' videos. Nearly all concluded the same thing—it is. The 'Cities: Skylines II comeback' is now a case study in how to recover from a disastrous release.

Financially, the gamble is paying off. The game's price dropped to $39.99 after its first anniversary, and a steady drip of paid DLCs and content creator packs brought in recurring revenue. Paradox reported that the game's lifetime sales have now exceeded 6 million units—still short of the original, but respectable for a title that many had prematurely buried. Crucially, player engagement metrics show players spending more hours per session than ever before.

Industry analysts point out that the 'Cities: Skylines II' turnaround is unusual. Most live-service or sequels that bomb never recover—they get abandoned. Colossal Order's willingness to forgo a quick pivot and instead rebuild from the inside demonstrates long-term thinking. The game's engine, once a liability, now powers some of the most detailed city simulations available. "They didn't just fix bugs; they made the game better than it was supposed to be at launch," noted one games-industry consultant.

Looking ahead, the future appears bright. The studio has announced an expansion focused on climate and disasters, scheduled for late 2026. A free update will add deeper water management mechanics. The modding community, initially wary, is now producing thousands of assets weekly. The 'Cities: Skylines II' comeback may not be complete—the console version still lacks parity with PC—but the trajectory is unmistakably upward. For any developer staring at a fallen launch, this is the blueprint.

Frequently Asked Questions

The game launched in October 2023 with severe performance issues, poor optimization, and missing features like a functional traffic AI and modding tools. The developer, Colossal Order, had prioritized simulation depth over polish, leading to a rocky release.

Over 30 patches fixed core performance bottlenecks, rewrote the rendering system, and improved the traffic and economy simulation. Modding support was added via Paradox Mods, and later updates introduced content creator packs and expansions.

As of mid-2026, the game holds a 'Very Positive' rating on Steam for recent reviews. Players praise its deep simulation, improved performance, and vibrant modding community. Concurrent player counts have surpassed 40,000.

Many players and critics now consider Cities: Skylines II superior due to its more complex simulation, organic city growth, and active support. However, the original still has a larger mod library and runs on more hardware.

Yes. Colossal Order announced an upcoming climate and disasters expansion for late 2026, along with free updates like deeper water management. The game continues to receive regular patches and DLCs.

Original source

www.forbes.com

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